Generative video model: Types, tasks, development and implementation
Generative AI has become the buzzword of 2023. Whether text-generating ChatGPT or image-generating Midjourney, generative AI tools have significantly impacted businesses and dominated the content creation industry. With Microsoft’s partnership with OpenAI and Google creating its own AI-powered chatbot called Bard, it is fast growing into one of the hottest areas within the tech sphere.
Generative AI aims to generate new data similar to the training dataset. It utilizes machine learning algorithms called generative models to learn the patterns and distributions underlying the training data. Although different generative models are available that produce text, images, audio, codes and videos, this article will take a deep dive into generative video models.
From generating video using text descriptions to generating new scenes and characters and enhancing the quality of a video, generative video models offer a wealth of opportunities for video content creators. Generative video platforms are often powered by sophisticated models like GANs, VAEs, or CGANs, capable of translating human language to build images and videos. In this article, you will learn about generative video models, their advantages, and how they work, followed by a step-by-step guide on creating your own generative video model
- What is a generative video model?
- Generative models and their types
- What tasks can a generative video model perform?
- Benefits of generative video models
- How do generative video models work?
- How to create a generative video model?
What is a generative video model?
Generative video models are machine learning algorithms that generate new video data based on patterns and relationships learned from training datasets. In these models, the underlying structure of the video data is learned, allowing it to be used to create synthetic video data similar to the original ones. Different types of generative video models are available, like GANs, VAEs, CGANs and more, each of which takes a different training approach based on its unique infrastructure.
Generative video models mostly utilize text-to-video prompts where users can enter their requirements through text, and the model generates the video using the textual description. Depending on your tools, generative video models also utilize sketch or image prompts to generate videos.
Generative models and their types
Generative models create new data similar to the training data using machine learning algorithms. To create new data, these models undergo a series of training wherein they are exposed to large datasets. They learn the underlying patterns and relationships in the training data to produce similar synthetic data based on their knowledge acquired from the training. Once trained, these models take text prompts (sometimes image prompts) to generate content based on the text.
There are several different types of generative models, including:
- Generative Adversarial Networks (GANs): GANs are based on a two-part model, where one part, called the generator, generates fake data, and the other, the discriminator, evaluates the fake data’s authenticity. The generator’s goal is to produce fake data that is so convincing that the discriminator cannot tell the difference between fake and real data.
- Stable Diffusion Models (SDMs): SDMs, also known as Flow-based Generative Models, transform a simple random noise into more complex and structured data, like an image or a video. They do this by defining a series of simple transformations, called flows, that gradually change the random noise into the desired data.
- Autoregressive Models: Autoregressive models generate data one piece at a time, such as generating one word in a sentence at a time. They do this by predicting the next piece of data based on the previous pieces.
- Variational Autoencoders (VAEs): VAEs work by encoding the training data into a lower-dimensional representation, known as a latent code, and then decoding the latent code back into the original data space to generate new data. The goal is to find the best latent code to generate data similar to the original data.
- Convolutional Generative Adversarial Networks (CGANs): CGANs are a type of GAN specifically designed for image and video data. They use convolutional neural networks to learn the relationships between the different parts of an image or video, making them well-suited for tasks like video synthesis.
These are some of the most typically used generative models, but many others have been developed for specific use cases. The choice of which model to use will depend on the specific requirements of the task at hand.
What tasks can a generative video model perform?
A wide range of activities can be carried out by generative video models, including:
- Video synthesis: Generative video models can be used to create new video frames to complete a sequence that has only been partially completed. This can be handy for creating new video footage from still photographs or replacing the missing frames in a damaged movie.
- Video style transfer: Transferring one video style to another using generative video models enables the creation of innovative and distinctive visual effects. For instance, to give a video a distinct look, the style of a well-known artwork could be applied.
- Video compression: Generative video models can be applied to video compression, which comprises encoding the original video into a lower-dimensional representation and decoding it to produce a synthetic video comparable to the original. Doing this makes it possible to compress video files without compromising on quality.
- Video super resolution: By increasing the resolution of poor-quality videos, generative video models can make them seem sharper and more detailed.
- Video denoising: Noise can be removed using generative video models to make video data clearer and simpler to watch.
- Video prediction: To do real-time video prediction tasks like autonomous driving or security monitoring, generative video models can be implemented to forecast the next frames in a video. Based on the patterns and relationships discovered from the training data, the model can interpret the currently playing video data and produce the next frames.
Benefits of generative video models
Compared to more conventional techniques, generative video models have a number of benefits:
- Efficiency: Generative video models can be taught on massive datasets of videos and images to produce new videos quickly and efficiently in real time. This makes it possible to swiftly and affordably produce large volumes of fresh video material.
- Customization: With the right adjustments, generative video models can produce video material that is adapted to a variety of needs, including style, genre, and tone. This enables the development of video content with more freedom and flexibility.
- Diversity: Generative video models can produce a wide range of video content, including original scenes and characters and videos created from text descriptions. This opens up new channels for the production and dissemination of video content.
- Data augmentation: Generative video models can produce more training data for computer vision and machine learning models, which can help these models perform better and become more resilient to changes in the distribution of the data.
- Novelty: Generative video models can produce innovative and unique video content that is still related to the training data creating new possibilities for investigating novel forms of storytelling and video content.
How do generative video models work?
Like any other AI model, generative video models are trained on large data sets to produce new videos. However, the training process varies from model to model depending on the model’s architecture. Let us understand how this may work by taking the example of two different models: VAE and GAN.
Variational Autoencoders (VAEs)
A Variational Autoencoder (VAE) is a generative model for generating videos and images. In a VAE, two main components are present: an encoder and a decoder. An encoder maps a video to a lower-dimensional representation, called a latent code, while a decoder reverses the process.
A VAE uses encoders and decoders to model the distribution of videos in training data. In the encoder, each video is mapped into a latent code, which becomes a parameter for parametrizing a probability distribution (such as a normal distribution). To calculate a reconstruction loss, the decoder maps the latent code back to a video, then compares it to the original video.
To maximize the diversity of the generated videos, the VAE encourages the latent codes to follow the prior distribution, which minimizes the reconstruction loss. After the VAE has been trained, it can be leveraged to generate new videos by sampling latent codes from a prior distribution and passing them through the decoder.
Generative Adversarial Networks (GANs)
GANs are deep learning model that generates images or videos when given a text prompt. A GAN has two core components: a generator and a discriminator. Both the generator and the discriminator, being neural networks, process the video input to generate different kinds of output. While the generator generates fake videos, the discriminator assesses these videos’ originality to provide feedback to the generator.
Using a random noise vector as input, the generator in the GAN generates a video. Discriminators take in videos as input and produce probability scores indicating the likelihood of the video is real. Here, the generator classifies the videos as real if taken from the training data and the video generated by the generator is stamped as fake.
Generators and discriminators have trained adversarially during training. Generators are trained to create fake videos that discriminators cannot detect, while discriminators are trained to identify fake videos created by generators. The generator continues this process until it produces videos that the discriminator can no longer distinguish from actual videos.
Following the training process, a noise vector can be sampled and passed through the generator to generate a brand-new video. While incorporating some randomness and diversity, the resultant videos should reflect the characteristics of the training data.
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How to create a generative video model?
Here, we discuss how to create a generative video model similar to the VToonify framework that combines the advantages of StyleGAN and Toonify frameworks.
Set up the environment
The first step to creating a generative video model is setting up the environment. To set up the environment for creating a generative video model, you must decide on the right programming language to write codes. Here, we are moving forward with Python. Next, you must install several software packages, including a deep learning framework such as TensorFlow or PyTorch, and any additional libraries you will need to preprocess and visualize your data.
Install the following dependencies:
- A deep learning framework like PyTorch, Keras or TensorFlow. For this tutorial, we are using PyTorch. To install, run the following command:
pip install torch torchvision
- Install Anaconda and CUDA toolkit based on your system.
- Additional libraries that match your project requirements. We need the given libraries to create a generative video model.
NumPy: pip install numpy OpenCV: pip install opencv-python Matplotlib: pip install matplotlib
Other necessary dependencies can be found here.You may need to modify the file ‘vtoonify_env.yaml‘ to install PyTorch that matches with your own CUDA version.
- Set up a GPU environment for faster training. You can utilize cloud services like Google Cloud Platform (GCP) or Amazon Web Services (AWS)
- To train the model, obtain a dataset of images or video clips. Here, we are using this dataset to train the model.
Model architecture design
You cannot create a generative video model without designing the architecture of the model. It determines the quality and capacity of the generated video sequences. Considering the sequential nature of video data is critical when designing the architecture of the generative model since video sequences consist of multiple frames linked by time. Combining CNNs with RNNs or creating a custom architecture may be an option.
As we are designing a model similar to VToonify, understanding in-depth about the framework is necessary. So, what is VToonify?
VToonify is a framework developed by MMLab@NTU for generating high-quality artistic portrait videos. It combines the advantages of two existing frameworks: the image translation framework and the StyleGAN-based framework. The image translation framework supports variable input size, but achieving high-resolution and controllable style transfer is difficult. On the other hand, the StyleGAN-based framework is good for high-resolution and controllable style transfer but is limited to fixed image size and may lose details.
VToonify uses the StyleGAN model to achieve high-resolution and controllable style transfer and removes its limitations by adapting the StyleGAN architecture into a fully convolutional encoder-generator architecture. It uses an encoder to extract multi-scale content features of the input frame and combines them with the StyleGAN model to preserve the frame details and control the style. The framework has two instantiations, namely, VToonify-T and VToonify-D, wherein the first uses Toonify and the latter follows DualStyleGAN.
The backbone of VToonify-D is DualStyleGAN, developed by MMLab@NTU. DualStyleGAN utilizes the benefits of StyleGAN and can be considered an advanced version of it. In this article, we will be moving forward with VToonify-D.
The following steps need to be considered while designing a model architecture:
- Determine the input and output data format.
Since the model we develop is VToonify-like, human face sequences should be fed as input to the generative model, and anime or cartoon face sequences should be the output. Images, optical flows, or feature maps can be input and output data formats.
- For your base architecture, choose StyleGAN, which utilizes the GAN model to give the desired outcome.
- Add the encoder-generator networks.
Write the following codes for the encoder network:
num_styles = int(np.log2(out_size)) * 2 - 2 encoder_res = [2**i for i in range(int(np.log2(in_size)), 4, -1)] self.encoder = nn.ModuleList() self.encoder.append( nn.Sequential( nn.Conv2d(img_channels+19, 32, 3, 1, 1, bias=True), nn.LeakyReLU(negative_slope=0.2, inplace=True), nn.Conv2d(32, channels[in_size], 3, 1, 1, bias=True), nn.LeakyReLU(negative_slope=0.2, inplace=True))) for res in encoder_res: in_channels = channels[res] if res > 32: out_channels = channels[res // 2] block = nn.Sequential( nn.Conv2d(in_channels, out_channels, 3, 2, 1, bias=True), nn.LeakyReLU(negative_slope=0.2, inplace=True), nn.Conv2d(out_channels, out_channels, 3, 1, 1, bias=True), nn.LeakyReLU(negative_slope=0.2, inplace=True)) self.encoder.append(block) else: layers = [] for _ in range(num_res_layers): layers.append(VToonifyResBlock(in_channels)) self.encoder.append(nn.Sequential(*layers)) block = nn.Conv2d(in_channels, img_channels, 1, 1, 0, bias=True) self.encoder.append(block)
You can refer to this GitHub link to add the generator network.
Model training
First, you need to import argparse, math and random to start training the model. Run the following commands to do so:
import argparse import math import random
After importing all prerequisites, specify the parameters for training. It includes total training iterations, the batch size for each GPU, the local rank for distributed training, the interval of saving a checkpoint, the learning rate and more. You can refer to the following command lines to understand.
self.parser = argparse.ArgumentParser(description="Train VToonify-D") self.parser.add_argument("--iter", type=int, default=2500, help="total training iterations") self.parser.add_argument("--batch", type=int, default=9, help="batch sizes for each gpus") self.parser.add_argument("--lr", type=float, default=0.0001, help="learning rate") self.parser.add_argument("--local_rank", type=int, default=0, help="local rank for distributed training") self.parser.add_argument("--start_iter", type=int, default=0, help="start iteration") self.parser.add_argument("--save_every", type=int, default=25000, help="interval of saving a checkpoint") self.parser.add_argument("--save_begin", type=int, default=35000, help="when to start saving a checkpoint") self.parser.add_argument("--log_every", type=int, default=300, help="interval of saving a checkpoint")
Next, we have to pre-train the encoder network for the model.
def pretrain(args, generator, g_optim, g_ema, parsingpredictor, down, directions, styles, device): pbar = range(args.iter) if get_rank() == 0: pbar = tqdm(pbar, initial=args.start_iter, dynamic_ncols=True, smoothing=0.01) recon_loss = torch.tensor(0.0, device=device) loss_dict = {} if args.distributed: g_module = generator.module else: g_module = generator accum = 0.5 ** (32 / (10 * 1000)) requires_grad(g_module.encoder, True) for idx in pbar: i = idx + args.start_iter if i > args.iter: print("Done!") break
Now train both the generator and the discriminator using paired data.
def train(args, generator, discriminator, g_optim, d_optim, g_ema, percept, parsingpredictor, down, pspencoder, directions, styles, device): pbar = range(args.iter) if get_rank() == 0: pbar = tqdm(pbar, initial=args.start_iter, smoothing=0.01, ncols=130, dynamic_ncols=False) d_loss = torch.tensor(0.0, device=device) g_loss = torch.tensor(0.0, device=device) grec_loss = torch.tensor(0.0, device=device) gfeat_loss = torch.tensor(0.0, device=device) temporal_loss = torch.tensor(0.0, device=device) gmask_loss = torch.tensor(0.0, device=device) loss_dict = {} surffix = '_s' if args.fix_style: surffix += '%03d'%(args.style_id) surffix += '_d' if args.fix_degree: surffix += '%1.1f'%(args.style_degree) if not args.fix_color: surffix += '_c' if args.distributed: g_module = generator.module d_module = discriminator.module else: g_module = generator d_module = discriminator
In the above code snippet, the function ‘train’ establishes various loss tensors for the generator and the discriminator and generates a dictionary of loss values. Using the backpropagation algorithm, the algorithm loops over the specified number of iterations and calculates and minimizes losses.
You can find the whole set of codes to train the model here.
Model evaluation and fine-tuning
Model evaluation involves evaluating the model’s quality, efficiency, and effectiveness. When developers evaluate a model carefully, they can identify areas for improvement and fine-tune its parameters to improve its functionality. This process involves accessing the quality of the generated video sequences using quantitative metrics such as structural similarity index (SSIM), Mean Squared Error (MSE) or peak signal-to-noise ratio (PSNR) and visually inspecting the generated video sequences.
Based on the evaluation results, fine-tune the model by adjusting the architecture, configuration, or training process to improve its performance. It would be best to optimize the hyperparameters, which involves adjusting the loss function, fine-tuning the optimization algorithm and tweaking the model’s parameters to enhance the generative video model’s performance.
Develop web UI
Building a web User Interface (UI) is necessary if your project needs the end-users to interact with the video model. It enables users to feed input parameters like effects, style types, image rescale, style degree or more. For this, you must design the layout, topography, colors and other visual elements based on your set parameters.
Now, develop the front end as per the design. Once the UI is developed, test it thoroughly to make it free of bugs and optimize the functionality. You can also use Gradio UI to build custom UI for the project without coding requirements.
Deployment
Once the model is trained and fine-tuned and the web UI is built, the model needs to be deployed to a production environment for generating new videos. Integration with a mobile or web app, setting up a data processing and streaming pipeline, and configuring the hardware and software infrastructure may be required to deploy the model based on the requirement.
Wrapping up
The steps involved in creating a generative video model are complex and consist of preprocessing the video dataset and designing the model architecture to adding layers to the basic architecture and training and evaluating the model. Generative Adversarial Networks (GANs) or Variational Autoencoders (VAEs) are frequently used as the foundation architecture, and the model’s capacity and complexity can be increased by including Convolutional, Pooling, Recurrent, or Dense layers.
There are several applications for generative video models, such as video synthesis, video toonification, and video style transfer. Existing image-oriented models can be trained to produce high-quality, artistic videos with adaptable style settings. The field of generative video models is rapidly evolving, and new techniques and models are continually being developed to improve the quality and flexibility of the generated videos.
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